Null
15-01-18, 05:31 AM
1. Increase in the Dungeoneering experience would be nice to see. Dung is incredibly painstakingly slow.
2. Boss point system could use some work. Like why doesn't Zulrah or Slash bash(and other bosses) not give boss points when killed.
3. Maybe add Effigies to "Rare" drops so that donors get double drops on effigies. Or at least add a message for when you get an effigy drop like you get when you get a clue scroll?
4. Would be amazing to see an additional donor zone for Diamond+ donors like we had in previous versions.
5. Maybe make a Coal and Runite ore that works like trees do for donors.
6. Maybe remove some of the "junk" items from the mystery boxes. sucks to spend that many vote points/gold coins to get a dragon dagger.
7. Idk how much work this would take, but it would be nice to see a tree plot for farming. just for the additional experience.
8. The Mining Teleports in the spellbook don't work. Seems to confuse new players so that would be a good fix as well.
2. Boss point system could use some work. Like why doesn't Zulrah or Slash bash(and other bosses) not give boss points when killed.
3. Maybe add Effigies to "Rare" drops so that donors get double drops on effigies. Or at least add a message for when you get an effigy drop like you get when you get a clue scroll?
4. Would be amazing to see an additional donor zone for Diamond+ donors like we had in previous versions.
5. Maybe make a Coal and Runite ore that works like trees do for donors.
6. Maybe remove some of the "junk" items from the mystery boxes. sucks to spend that many vote points/gold coins to get a dragon dagger.
7. Idk how much work this would take, but it would be nice to see a tree plot for farming. just for the additional experience.
8. The Mining Teleports in the spellbook don't work. Seems to confuse new players so that would be a good fix as well.